When we use an Engine - Play Movie Clip to play a video in an actionlist. It works, except if the player alt tabs out of the game, or somehow loses focus of the window while the clip is playing. If that happens, the video freezes on whatever frame it's on. But, we hear the in-game audio kick in, so it continues to run through the actionlist.
A few things to note
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And one more note, if I apply it to a texture, and dont play it with AC, just run it with unity's player, it works normally. I just cant pause it with the game.
Is the video being played from a Video Player component? The behaviour will be a part of that component.
You can have a script hook into the OnApplicationFocus to manually pause the video, but AC wouldn't be invovled.