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Include Speech as part of SFX volume?

Hi all,

Hope you are doing well! I was curious to know if it is possible to make speech as part of SFX instead of its own category.
I don't have very many speech items in my game, so I just wanted to double check.

Any help is appreciated, thank you!

Comments

  • If you set up Audio Mixer Groups (see this tutorial), making the Speech mixer a child of the SFX mixer ought to achieve that - since Speech volume would then be dependent on SFX.

  • Awesome, thank you so much! Looks like this worked

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