Hi,
Not sure if anyone else has had this issue, but I have a draggable hinge track with 10 regions, with an action list running when snapping.
Although vague, it seems like if I manage to drag the draggable exactly to the centre angle, the rotator doesn't snap, i.e. the action list is not run.
Is there any way to run an action list without snapping, as long as the rotator is within the track region when released?
// Magnus
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I'll need to attempt a recreation. Can you share screenshots / details of the setup?
Here are some inspectors and a video of what happens:
https://imgur.com/a/m604c20
Please note the Global Variable "Iwa Room Puzzle". It will change to "1" in the correct position, the "+", and stay at "0" when in the wrong position. In the video at about 14sec, I change to the "+", but the variable doesn't change, i.e.. the actionlist on snap does not run.
Thanks for the details.
Does this occur for all such snap points, and does it still occur if you uncheck "Is looped?".
I'm afraid I'm having trouble recreating this - could you PM me a cut-down scene file that has the issue, along with the graphic / ActionList assets involved?