Hello everyone. I have an action list that plays some sounds (including music).
This Action List Asset is run from an action list in a trigger in the scene. On a first playthrough, it works fine as expected. But if I then quit to the main menu (without exiting play mode), and start another playthrough, when I reach this point, the sounds don't play at all. And I noticed the Action List looks like this:
The AC Status Box also shows the Action List as running indefinitely.
I'm using Unity 2022.3.26f1 and AC v1.74.2
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Do any error messages appear in the Console?
In a backup/duplicate project, import the latest release - does this issue still occur?
There's 1 "MissingReferenceException: The object of type 'RememberSound' has been destroyed but you are still trying to access it."
The Sound objects have the component added, but turned off. Could that be the reason?
I'd need to know the message in full, as well as the time it occurs.
Have you tried the latest release?