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Addressables Speech Audio No Location Found

Hello! As always thanks for the AC, it is really great.
I'm working on my second project and I'm trying to implement the Audio Speech using Addressables.
I did follow the steps in your tutorial.

-Installed through the package manager
-Wrote the AddressableIsPresent in the Player setting
-Changed the method of Reference speech files in the AC Speech Manager to "Addressables"
-Imported the audio files and renamed the one matching the number in the list from Gather Text
-Also clicked the "addressable" checkbox on the audio file itself

When I start the game, its giving me this error:
UnityEngine.AddressableAssets.InvalidKeyException: Exception of type 'UnityEngine.AddressableAssets.InvalidKeyException' was thrown. No Location found for Key=Player173
UnityEngine.AddressableAssets.Addressables:LoadAssetAsync<UnityEngine.AudioClip> (object)

(173) is the number of the line, which is simply called Player173 (it's the default, I haven't touched it)
I'm using also Speech Audio can be Translated

Unity 6.1 and AC Version 1.83.0

Thanks in advance
Flavio

Comments

  • Problem solved doing "Simplify Addressble Name" which I though wasn't necessary in my case. - for some reason as soon the speech started to work the subtitles disappeared.

  • edited August 13

    Also solved this last issue, going in the first place through AC Editor - Setting - Default Option - "show subtitles". (which didn't work) - Only worked using the actual menu in-game (even tho I'm not sure now if is working because I changed in-game in-editor). I also selected in Menu-Subtitles: "ignore "Subtitles" option checked.

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