Please be sure to include your AC version number when posting issues, especially when script references are involved.
The issue looks to be a Unity one, in that the Conversation GameObject needs to be in the scene in order for a Coroutine to run.
A …
What do "x" and "audio" refer to? And what are your Unity/AC version numbers?
Setting a relative volume to "0" will mute it - so unless that's just an example code you're posting I wouldn't expect to hear anything eve…
That sounds like an issue with Unity UI, then. Again, AC won't control the handling, so it's up to how the UI components are configured.
Are you able to get such a button/text transition working correctly in a fresh Canvas, without involving AC?
Ignoring the method you're attempting for the moment, what you're trying to achieve is have the "last location visited" displayed in the Profiles menu, yes? As a per-profile option, which'll show a different translation when changing the …
Works for me, so long as the variables you reference are linked to Options Data.
Are Global Variables 82, 83 and 84 linked? And the IDs of the Profiles 0, 1 and 2?
1. What do you mean by that? Single and Multiple are the only options.
2. An inventory item can be selected via the Inventory: Select Action. However, if set to Multiple, you can get around this need by checking Select item if Interaction is unhan…
The game's options data (language, volumes etc) are all set per-profile - that's really the point of the profiles feature, so that different players don't interfere with each others games.
If you only want one save per profile, and no difference in …
Indeed - an OnApplicationFocus call is necessary, the "Run In Background" is a separate feature.
AC can be paused through script:
AC.KickStarter.sceneSettings.PauseGame ();AC.KickStarter.sceneSettings.UnpauseGame ();
However, this might be…
Thanks for the details. It is worth mentioning that some issues related to the ActionList Editor's "Undo" system were addressed in v1.63.2.
To be clear: this was a scene-based ActionList?
I'll need to attempt a recreation. Let's see some screenshots of the layout of the scene itself, the Inspectors of the Hotspot / Interactive Boundary involved, and the Settings Manager.
Please also let me know your AC/Unity version numbers, and als…
Apologies - it seems I was testing with an in-development AC update, which addresses the issue. This is a big update that's taking longer than expected, but will be out soon.
Right, but what did you mean by "turned off subtitles in the hotspot"? Is the "Subtitles" option unchecked in your Options Menu / at the bottom of your Settings Manager?
What effect does unchecking "Duplicate for each line?…