Welcome to the community, @medo5426.
i want to pick up objects with a left mouse click and to drop it with another left mouse click and if i'm holding an object i can rotate it with a left mouse hold
If you're happy with AC's PickUp system aside f…
Salsa 3D has no direct AC integration because it's not necessary - only with 2D does AC need to step in and process the lipsyncing.
You could just disable the Salsa component, or not have the character say anything when dead. You could use a Boole…
Welcome to the community, @BadDurandal.
Without seeing some screenshots, I can only offer general advice at this point. Check that your NavMesh is assigned as the Default NavMesh in the Scene Manager, and that your Pathfinding method is set to Pol…
What's your "Interaction method"? That'll affect whether or not a Hotspot can have multiple use interactions at a time.
The Hotspot: Change interaction Action can be used to enable/disable Use interactions at runtime. If your Interactio…
Use animations - attach an Animator to the background, then create a different animation for each background, where the background sprite is changed each time.
You can then control which animation is played using the Object: Animate, and save its s…
Are you getting the same "No cameras rendering" message in the Game window? That's a separate issue to the player not spawning at the PlayerStart. Again, it's not clear if you're talking about the Player not spawning at all, or now being…
Make sure that the Player's Ground-check layer(s) field matches the layer that the floor is on. If you're following the tutorial exactly, they'll be on the NavMesh layer.
Next scene or next background/camera? The 2.5D tutorial only involves one scene.
Try dropping in Tin Pot, the 3D Demo player into the scene and assign the same AudioClip - does the same thing happen? What layer is the girl's root object placed on…
Can't find any immediate issue, it could be specific to your game/scene. Is it only when switching back to a particular scene, or all? What Remember components are present in it?
What do you mean, that the player isn't spawned or not placed at the PlayerStart? In what versions of UFPS and AC?
Also, where in the forum did you find that this was a known problem? Issues are not left unresolved when it can be helped.
If the "From Speech Text" option works, then it sounds like your character is set up properly, and the problem lies with the speech processing.
Do any messages appear in the Console? How are you assigning your lipsync files? Automatical…
Welcome to the community, @shyamspill.
Regardless of the reason, don't worry - I'll look into it. Are you using loading scenes, and does it occur if you switch to/from e.g. the 2D Demo scene?
You have a lot of missing scenes in your build settings - this is normally caused by adding scenes to it, and then deleting the scene files. That your checkboxes are also misaligned makes it look like this is a wider issue with Unity.
Try selectin…
What's your Interaction method, Context Sensitive? I'm assuming you're referring to the "Side by side" option when a Hotspot has both a Use and Examine interaction defined.
You could potentially change the "Examine icon" as def…
I'll need to know more in order to recreate this. How long are we talking about? Is the Inventory menu rendererd with AC or Unity UI?
Let's see the ActionList too. At what point is the Inventory: Add or remove Action used, and what are the Actio…