Hi Chris !Ufortunetly in my case when I use "Hardware Cursor" option it's size cant be changed that way (2x larger image for cursor makes no difference - cursor is tiny...).
Also when I take any item from inventory its verry tiny (when cur…
Ok, Guess this Scenes switching problem is caused by Sorting maps (they didn't had constant ID (I'v added it manuallly and now it works).
So its not actual.
ThanksW
Hi Chris,
I'v tried to use Auto-add save components.But there seems to be some problems now(before scenes switched smothly, with no problems).Now some of them are switching but some aren't(in that case some red error is occuring and scene is not swi…
So it is imposible to have labels (names on items only in inventory? - easy way at the moment ? [some simple check box maybe ? somwhere ?] ).
I need item names inside of inventory, but I dont want them all over the place (on hotspots).
Maybe there w…
Sorry,
I ment "InGame" menu ;] (this "Pause" thing present during gamepley).Now I changed it to Manual appear type just like bag, and its fine .
Sorry for misleading.And once again thumbs up for doing great job with AC Chris !
Wo…
Okay, There is another problem (I still have "Pause" button present during gameplay ),and this one is basically the same as in 2D Demo (it's set to apear "On Input Key").and it reacts in same fashion as my Bag before ...(it blink…
Okay, Great - huge thanks now its working just fine !done this:
"If you want to ensure there's no flickering, and stay in control over when the player can and can't interact, set the Menu's Appear type to Manual, and use the Menu: Change state …
Hi, Thank You for very fast response (I just came back to solve this problem today).Yes this button is made as "appear during gameplay", but unfortunetly Your advice does nothing ...After changing examine interaction option into : "Ru…
Great ! Now it works just perfect ;](I'v reduced accuracy to 0.35) and loading speed is unoticeable :D
By the way this engine is great (im already working on big game - it will be quite loud about it in few months).and im having toons of ideas durin…
Its a bit better when You add another hole (as solution aditional walking area) - instead of changing of all nav mesh but still a bit of lag.I hope this can be improved.Thanks
Hi,Im having a quite serious problem with this sollution ...(during changing of navmesh there is annoying lag - for about 2 seconds everything freezes on stage).Will this be fixed in next updates ? of Adventure Creator ?(It seems that every time whe…
Hi, Im having troubles with 2D animation of my character (im following "Brian" tutorial), all seems ok but some of animations wont play (every time few diferent ones are not working). Im using Sprites UnityMultiple Directions is checked an…