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Hypothetical Question : Is there a way to disable the 'save game' function for a browser version?

Hello, I was wondering is someone could help please.

Hypothetical Question : Is there a way to disable the 'save game' function for a browser version of a game?

In the past, I have retained the save game function when I have published the game. However, I have noticed that when played through the browser this function didn't work, only as a desktop application.

So it begs to approach.

  • Is there a simple way of disabling the save function without breaking the entire game?
  • Or is there a way of getting the browser version of the game to work and 'save'?

Thanks,
J

Comments

  • You can disable the Save function simply by hiding any UI element that allows the user to save - i.e. the Save and Load buttons in the default Pause menu.

    If you're building to WebGL, however, AC switches over to PlayerPrefs which should be supported. If you had an issue with this in the past, it would be worth revisiting to see if this is still the case.

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