Hello! I'm using "Remember Visibility" in some of my prefabs, because when I start a scene I need than an object be invisible until it plays the Action List and then elements appear. I think in older versions I made this works but now I'm playing for debug and i see the autosave is giving me this issue.
When I play the scene it works fine, it start with Visibility Off and then i turned on, but if i quit scene and load autosave file, it appears Off again. I try to start with Visibility ON and turn off manually and then turn again ON to see if now appears when i load autosave, but it still not appearing.
My prefab configuration:
My Action List configuration:
Am I doing something wrong? It also works wrong in other scene but in the opposite way. I start with Visibility OFF and when load Autosave it appears at the beginning.
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Comments
The Remember Visibility's "Renderer to save" field is empty - it doesn't know which Renderer to record.
thanks! Another question trying this... I have my prefab with just Animator and Remember Visibility component, and as child i have 3 sprites, how do i select main root as render if i haven't a render on root?
Checking Affect children? should do it, as you've already done.
Is this issue limited to the Autosave? What's the behaviour if you manually save the scene after the opening cutscene, and then load it?
Ok, my mistake, just needed to add an empty sprite render to root.