Hello, I was playtesting my game and suddenly a specific conversation was not showing up (although it never caused any issues before).
If I unselect "override options", then the conversation options will appear, otherwise the game will just wait undefinitely for something to happen, as if it was stuck in the middle of the action list.
Any ideas as to why this is happening? All other conversations work fine.
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It could be due to the game being placed in Cutscene mode, depending on what other Actions / ActionLists are running.
Does this occur in the Editor? Enable the AC Status box via the bottom of the Settings Manager. When the issue occurs, it'll list the current game state, and any ActionLists that are running. What is shown, and what Actions within the ActionLists is it getting stuck on?
Hi Chris, thanks for your help.
Apparently I solved the issue, simply by selecting the Action List and ticking off "cutscene is skippable" in the Inspector.
Well, nevermind, I'm having the issue again. I even deleted the "Conversation" object and created a new one, but it didn't help. I struggle to understand what's causing the issue, since this specific conversation never caused issues in the previous dozens of times I playtested the game.
Use the AC Status box to view the game's state as described above. If you can share screenshots of its contents - and that of the ActionLists being run at the time - I'll take a look as well.