Forum rules - please read before posting.

Engine: Manage Systems - Direct-nav In-game Menus - but with code

Hey everybody,
hey @ChrisIceBox,

I was wondering, how can I do the same thing with code that "Engine: Manage Systems - Direct-nav In-game Menus" does? And what is the corresponding setting in the AC Game Editor?

Thank you!

Comments

  • There's no Editor option for it, as it's a runtime property. You can set it through code with:

    AC.KickStarter.playerInput.CanKeyboardControlMenusDuringGameplay = true;
    
  • Thank you Chris! Is it necessary to set this to true if I want to be able to control menus with a gamepad? Sorry but I can't find a lot about this in the manual.

  • During gameplay, yes - it's a runtime property that's normally set using Actions, i.e. in the Menu's "ActionList when turn on" asset.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.