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Player prefab geting Remember Animator duplicates

My Player prefab has dozens of Remember Animator duplicates. I keep deleting them, but they keep spawning.

What is happening here? The Animator component is only on its child object (that has further child objects that are rigs of various body directions).

Comments

  • Are you able to pin down the moment at which the components get added?

    Are they added to the root, or the same object as the Animator?

  • To the root. I tried to run the whole game and build it for various platforms, but nothing happened this time. I keep noticing it by chance once in a while. I will keep an eye out now and try to check it regularly to find out what when it happens.

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