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Camera Control Issues When Multiple Menus Overlap

edited March 7 in Technical Q&A

Hi,

I'm experiencing a problem with menu interactions in my game. I have two popup menus:

  1. A "NewItemAdded" popup that appears when players collect items (implemented following the web tutorial)
  2. A tutorial popup triggered through an actionList

Both menus function perfectly when they appear independently. However, I'm encountering an issue when:

  • Both popups appear simultaneously, OR
  • The NewItemAdded popup displays after the tutorial popup closes (even though I've implemented a Menu check state to manage the tutorial menu closure)

In these scenarios, I completely lose control of the First Person camera - WASD keys become unresponsive. Since everything works fine when the menus display separately, and I'm not modifying any control settings, I suspect there might be a configuration setting I've overlooked.

Has anyone encountered similar behavior or have suggestions for resolving this?

EDIT: Found it! Turns out I accidentally checked the "Pause Game?" option in the NewItemAdded menu settings. When I tried to isolate the issue, I realized it wasn't actually working fine on its own like I thought. Classic Friday evening mistake... my brain was clearly ready for the weekend!

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