Hi, I am using unity 6000.0.47f1.
I updated AC to version 1.84.3 because I saw that the following issues had been fixed:
Fixed: Input System integration's Input remapping feature affecting all control schemes
After the update, I deleted the entire input system integration and added it again.
However, the problem still persists. When I want to change the interaction button to F, for example, it replaces all bindings for the keyboard, mouse, gamepad, and touchscreen, sometimes freezing the entire menu and interaction on the gamepad stops working.
What am I doing wrong, or where is the issue?
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May be a bug - thanks for the report. I will investigate this.
Hey, did you manage to find the problem? I tried reinstalling input integration again, but nothing changed.
I did. A fix will be included in the next update, in the form of allowing users to specify which binding index within a given Input Action gets affected - so that you can choose between e.g. gamepad and keyboard remaps.
Would you be able to test this in a duplicate/backup project?
Awesome. Yes, of course