Hi, I'm doing a guess numbers in correct order game. I want the player to see several hints in a row and use down dial to change the numbers he is guessing.
Here's a pic:
https://imgur.com/a/ekckPBd
I just wanted to ask what would be a good way to create this hint roller in the bottom - like in inventory.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
Or would you have some other ideas of the gui?
It's not the most detailed sketch. Are the left and right buttons used to change the number in between?
For that, you can use a Global Integer variable displayed in a Label element. Each Button increases or decreases the value when clicked.
To have a "number combination" puzzle, you need a separate Integer to keep track of which index is currently being entered. When the Player "submits" their chosen number, you can use Variable: Check on both variables to check that the submitted value is correct for the current index.
Sorry, the sketch is a bit rough. The left and right buttons should switch the hint Postit note, it should be some sort of a carusel. I thought that there would be something like that in the ready made menus.
Or am I making this way too complex. There's only six Postit notes anyway...
The closest built-in option is to use the Cycle element type that can cycles through a series of icons / labels each time it is clicked.