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Crafting and Unity GUI

Hi and thanks for an excellent tool!

I have some issues when using the default recipe crafting screen provided with the project (Unity GUI)
  1. When I drop the item into crafting slot it jumps back to its position
  2. If I put correct items for the recipe and some more items it crafts the item anyway and than project throws exceptions after this.
  3. After clicking "Create" new item is created but the other two do not disappear (only when clicking on result - i guess it may be intended behavior but still weird)
Would be glad to provide additional data if you need.

Comments

  • Thanks for posting.  I'll let you know if I need anything else.
  • 2. Will be fixed for 1.43.

    As for 1., I can't recreate that.  Are you using drag-and-drop inventory?  The items should only be removed from your Inventory box once they're placed in the Crafting element - though you can also hide them when you've "selected" one by checking Hide currently active Item in Menu? in the Settings Manager.

    And 3. is the correct behaviour.  But bear in mind, you can remove the need for the "Create" Button at all by checking Result is automatic? in the recipe's list of properties.
  • edited March 2015
    1. I am not using drag and drop, with drag and drop it works fine. I suppose when I click on Ingredient slot it drops the item there and immediately picks it up again.
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