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Mecanim anim engine and FollowSortingMap

I have 2D char exported from spine with mecanim and using mecanim animation engine. FollowSortingMap works in the editor but doesn't work in the game.as spriteChild is null for mecanim anim engine. Now using a custom script do do that but probably you can consider to make it work out of the box.

Cheers!

Comments

  • To assign the spriteChild variable?  Thanks for the suggestion, but you wouldn't need to do that unless you were using a custom animation solution, so I believe adding that officially would make things confusing for everyone else.
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