I'm getting a ton of warnings like the one below. Any advice on what I missed this time?
Also, is it better to group unrelated questions here in one post or submit them separately?
Animator is not playing a Playable
UnityEngine.Animator:SetFloat(String, Single)
AC.AnimEngine_Mecanim:PlayIdle() (at Assets/AdventureCreator/Scripts/Animation/AnimEngine_Mecanim.cs:611)
AC.Char:AnimUpdate() (at Assets/AdventureCreator/Scripts/Character/Char.cs:702)
AC.Char:_Update() (at Assets/AdventureCreator/Scripts/Character/Char.cs:413)
AC.NPC:_Update() (at Assets/AdventureCreator/Scripts/Character/NPC.cs:94)
AC.StateHandler:Update() (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:321)
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