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Which script are you removing? The Third Person Controller script, or the integration script?
I've updated the integration script on the wiki to revert the character's motion control upon being disabled. You can try disabling the componen…
If a Conversation is timed, but End if timer runs out?, then you can mark one of the dialogue options as the default - which will be run automatically once the timer expires. This can be done by clicking the cog icon to the right of it.
The defaul…
The error messages suggest that your scene is lacking an AC MainCamera - could this be the case?
When the Scene Manager is used to organise your scene objects, it should update/add a MainCamera to your scene. Check your Hierarchy for this, and che…
It depends on what camera you're using.
If a GameCamera2D, set its Track freedom and Follow speed values to zero to keep its target in a fixed on-screen position.
You can check StateHandler's IsPaused() function to determine if the game is currently paused - regardless of which menu is causing it to be so.
I've updated the wiki with this check.
The Package Manager has had an issue related to the wrong versions being displayed for assets. It may be related to your Unity version, but deleting the Asset Store cache folder should remedy it.
See this thread for details.
The code you're referencing updates the Cycle element's labels to match the available resolutions.
A Dropdown linked to the Menu should be updated automatically when the Menu is turned on.
What issue are you actually having?
No - once an input named "SkipSpeech" is invoked, the skip will occur.
If you un-map this from your Input Manager, though, you can invoke it manually at your intended time with:
AC.KickStarter.playerInput.SimulateInputButton ("SkipS…
If you're using Cinemachine, you'll need to use it fully - you can't add it to AC's existing camera system simply to add shaking, you'll need to rely on it completely, i.e. for positioning, rotation, etc.
Much like the way AC uses its MainCamera fo…
You can hook into the OnHotspotSelect / OnHotspotDeselect events to e.g. turn on a menu. That menu could contain a Label element set to display a Global String variable, whose value is set by the script that hooks into the events before turning the…