AC 1.84.3
Unity 22.3.62
Create new Conversation with options
https://ibb.co/zT5GPjX4
In build
https://ibb.co/BVrT0TvG
Add new option
https://ibb.co/kVTnVn0k
New build. In main menu press Continue button (Save->LoadGame-> Autosave), navigate t…
I'm just researching the possibilities for updating the game in the future and trying to figure out what I can change and what I can't in the new version, for a "painless" update of the game. The player will get the new version, but his sa…
First of all sorry for lack of informaions. I indeed was looking for conversation objects accessible throw multiple scenes, and i thought that using prefabs with constant id would be enough.
Finally i did exactly what you said and it works good. Оne…
Remember Conversation component is attached, but conversation prefabs indeed wasnt presented in scenes. If i placed them on their scenes happens something weird, if i change dialog option in the same scene it chahging only on scene prefab, not in as…
Thx for quick answer. I have checked Pause game when enabled? on screenshot above. I want to Invenory menu still be visible but not interactable while pause menu is on.