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badCube

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badCube
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  • AC 1.84.3 Unity 22.3.62 Create new Conversation with options https://ibb.co/zT5GPjX4 In build https://ibb.co/BVrT0TvG Add new option https://ibb.co/kVTnVn0k New build. In main menu press Continue button (Save->LoadGame-> Autosave), navigate t…
  • I'm just researching the possibilities for updating the game in the future and trying to figure out what I can change and what I can't in the new version, for a "painless" update of the game. The player will get the new version, but his sa…
  • First of all sorry for lack of informaions. I indeed was looking for conversation objects accessible throw multiple scenes, and i thought that using prefabs with constant id would be enough. Finally i did exactly what you said and it works good. Оne…
  • Remember Conversation component is attached, but conversation prefabs indeed wasnt presented in scenes. If i placed them on their scenes happens something weird, if i change dialog option in the same scene it chahging only on scene prefab, not in as…
  • Thx for quick answer. I have checked Pause game when enabled? on screenshot above. I want to Invenory menu still be visible but not interactable while pause menu is on.
  • https://imgur.com/a/ukUw02k
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